Cover image for Bobber Bay

Bobber Bay

NPC
Conversational AI
Natural Speech
Game AI
Contextual AI
Horizon Platform
AI NPC
View Live Demo
About the Project

What. Bobber Bay features Fin, a naturally spoken shopkeeper NPC built on the Horizon NPC Platform. Players can walk up and talk to him without pressing a button, ask about the world, and interact through natural speech.

Why. Fin was a platform showcase for the kind of NPC that feels present rather than scripted: aware of nearby objects, responsive to what the player is doing, and able to carry context forward between interactions.

How. As tech lead for the Horizon NPC Platform, I helped build the foundations that powered Fin. The character understands his surroundings, can comment when players pick up or use objects, remembers relevant interactions, and supports open-ended conversation while still staying grounded in the fishing-world context.

Core features:

  • Natural speech interaction with no button prompt.
  • Contextual awareness of nearby objects and player actions.
  • Memory across interactions.
  • Horizon NPC Platform integration.
  • Shopkeeper-style conversational game character.

Links: Bobber Bay on Horizon