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The Portfolio of Aaron Jackson

A collection of past projects including many of my interests and work life.

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AI NPCs

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Profit or Perish

Horizon
AI NPCs
Game Development
Multiplayer
Voice AI
Interactive Narrative
Virtual World
Conversational AI

A Horizon multiplayer AI-NPC experience where interactive characters, an ominous boss, and platform-level NPC systems shape a chaotic supermarket game.

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Bobber Bay

NPC
Conversational AI
Natural Speech
Game AI
Contextual AI
Horizon Platform
AI NPC

A Horizon NPC platform showcase featuring Fin, a naturally spoken shopkeeper who understands context, reacts to nearby objects, and remembers player interactions.

AI Tools and Content Generation

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Orchestrator

AI
AI Agents
AI Tools
LLM
Workflow Automation
Voice AI
API Integration

A control plane for AI coding agents: dispatches tasks to sandboxed agents across distributed nodes, with model routing, a knowledge graph, and MCP access.

Cover image for VR/3D Creativity Tools

VR/3D Creativity Tools

VR
3D Tools
AI
Voice Control
Creativity Tools
Game Development
VR Tools
AI Tools

A collection of VR and 3D creation experiments, from voice-controlled coin editing and VR prompt crafting to terrain design and multiscale world building.

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AI Canvas

AI
Image Generation
Image Processing
Workflow Automation
Node-based
Web Tool
API Integration
Firebase

A node-based web editor for multi-step AI image workflows — wire generators, filters, and compositors into a graph, then re-run it from a one-field form.

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DoubTech.ai

AI Tools
Image Generation
WebGL
AI Agents
Music Generation
Card Games

DoubTech.ai has been on of my longest running AI toolset projects. It started out early on as a simple image gallery to capture all of my MidJourney generations from discord before Midjourney expanded beyond discord. It then quickly became more of a media generation platform where I could generate images at quantity to help learn and refine my image generation process. As the site morphed into more of an AI toolset fetures for AI generation, generation job management, and AI analysis were added. ## Core Features ## * Galleries * 2D Galleries Showcasing images from many Image Generation Models * 3D WebGL Gallery for interactive image generation * Image Generation * Complex prompt construction for detailed image sets * Jobs management for bulk generations of 100s of image sets * AI assisted prompt creation * Collectable Card Game Tool * Card generation including templating for multiple games. * Card printing tool for creating cards in the real world * AI Agents * Tool designed to quickly build AI APIs and presets * Chat tooling to use generated agents to build files * Data creation and manipulation tools * AI Music and Music Analysis * Tooling to analyze music for beats and singers allowing for dancing and lipsync in games * Canvas based tools for interactively designing and iterating on lyrics for services like Suno

Game Development

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Voice SDK

Voice SDK
VR
NLU
Meta
Unity
Unreal Engine
VSDK

I was the founder and tech lead on Voice SDK for over 5 years at Meta. As part of the Presence Platform for the Oculus SDK we provided natural voice interactions through machine learning based NLU.

Cover image for Castle Defender

Castle Defender

Game Development
VR
Combat
Strategy Game
Voice Control
Castle Defense
Game Jam

A recurring game-jam-born castle-defense prototype exploring VR archery, troop formations, strategy combat, and voice-controlled battle mechanics.

Cover image for Starpath Online

Starpath Online

Game Jam
Procedural Generation
VR
Multiplayer
Ship Design
AI
Space Game
Game Development

A space-game prototype exploring procedural universes, multiplayer ship stations, ship design, AI-generated factions, and VR path-planning combat.